Washington State Science & Engineering Fair Grand Medalist Champions
Gold |
Awarded to:
Christine |
Ye |
Grade
10 |
Project Title
Novel Surveys of Substructure in Pulsar Glitch Morphology and Glitching Pulsar Populations |
Silver |
Audrey |
Gruian |
10 |
ALV+IN: An Intelligent Stereoscopic Olfactory System for Autonomous Localization of Volatile Organic Compounds |
Bronze |
Ankita |
Menon |
11 |
Survival Analysis of Pediatric Neuroblastoma Patients Using Gene Expression Data: Identification of Surival Related Biomarkers |
Go WISE Team!
The top six WSSEF projects (six student / teams) will join finalists and from the five WSSEF affiliated Regional Science & Engineering Fairs (Central Sound, Eastern Washington, Mid-Columbia, South Sound, Southwest Washington) to form the WISE Team (Washington International Science & Engineering Team). Regeneron ISEF is the world’s largest pre-college science competition with 1,800 young entrepreneurs and innovators from 80+ countries worldwide.
WSSEF Finalists to Represent WSSEF at the Regeneron International Science and Engineering Fair
Awarded to: Grade Project Title
Samarjit | Kaushik | 11 | Investigating the effect of Fibulin-2 on NF-κB pathway activity and proliferation of pediatric gliomas |
Taylor | Rice | 11 | 3D printing an Intrauterine Device Specifically for Nulliparous Women, by Adjusting Size and Exterior Design |
Justine | Pendergraft | 11 | Implementing visible and thermal imaging techniques for Disease and invasive species analysis in forestry. |
Gareth | Starratt | 11 | Implementing visible and thermal imaging techniques for Disease and invasive species analysis in forestry. |
Amaya | Martin | 12 | Analyzing the Gut Microbiota Species within SwHi and SwLo Rats |
An | Doan | 11 | Autonomous Drones for Search and Rescue Operations |
James | Speedy | 12 | Low-Profile Haptic Feedback Glove for use with Virtual Environments |
Ethan | Moore | 12 | Low-Profile Haptic Feedback Glove for use with Virtual Environments |
Cameron | Knapp | 12 | Low-Profile Haptic Feedback Glove for use with Virtual Environments |
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